Category: Publication
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The Science of Carcassonne
The Applied Game Theory series is a public education initiative by Princeton Digital Laboratory. Each session uses a familiar board game as a live laboratory to illustrate core concepts from economic theory, behavioural science, and decision science. Rather than teaching economics abstractly, the series follows a deliberate pedagogical sequence: play first, name later. Participants recognise…
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The Science of Ticket to Ride
The Applied Game Theory series is a public education initiative by Princeton Digital Laboratory. Each session uses a familiar board game as a live laboratory to illustrate core concepts from economic theory, behavioural science, and decision science. Rather than teaching economics abstractly, the series follows a deliberate pedagogical sequence: play first, name later. Participants recognise…
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The Science of Heroes of Barcadia
The Applied Game Theory series is a public education initiative by Princeton Digital Laboratory. Each session uses a familiar board game as a live laboratory to illustrate core concepts from economic theory, behavioural science, and decision science. Rather than teaching economics abstractly, the series follows a deliberate pedagogical sequence: play first, name later. Participants recognise…
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The Science of UNO
The Applied Game Theory series is a public education initiative by Princeton Digital Laboratory. Each session uses a familiar board game as a live laboratory to illustrate core concepts from economic theory, behavioural science, and decision science. Rather than teaching economics abstractly, the series follows a deliberate pedagogical sequence: play first, name later. Participants recognise…
